![]() Furter potions can be stored in a chest, but not in the inventory. 500 life equals 500 potions used for instance. Potions are not potions in the traditional sense, but rather are a single pool of which each heal will subtract exactly as much as used. ![]() City guards fight the monsters and also the player when he attacks them or simply has messed up somehow. Storyline changes dependent on the alignment that the player picks at the start. Many great tracks of music, creating varied moods for the different environments. Great art, especially in regards to the varied architecture of the different cities. Amount of skill points and spell points is limited and the cost increases with every level, forcing choices. How these changes look, varies from character to character. Spells change the appearance of the player character. 12 schools of magic with eight spells each, which can be combined in a variety of ways. Below I have listed a number of the accomplishments as well as of the shortcomings of the game, which should give you a good overview of why some people did enjoy Dawn of Magic and justification for why those people aren't just a bunch of weirdos who like "bad" games. Let's see if I can recruit some converts to the cause. There might be more in Russian, but that's unfortunately not an option for me. And the old Deep Silver-forums have long since been shut down. There is one ok walkthrough and guide on gamefaqs and some footage on youtube, but in comparison to most games and even in comparison to many obscure games, there is barely any information or any other kind of content to be found on the Internet. Looking around for information on the game, I haven't found much. Dawn of Magic 2 (Blood Magic - Time of Shadows), which is available on Steam is a mere stand-alone expansion that is basically the same in regards to most game mechanics, but is clearly inferior in many other ways. Nowadays the game is unfortunately not available on the digital platforms. It eventually made it to Europe and North America in 2007. Dawn of Magic is a russian ARPG initially released in Russia in 2005 as Blood Magic.
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